05-24-2013, 06:51 PM
(This post was last modified: 05-24-2013, 07:00 PM by Charles Mosteller.)
I went back, and reviewed the Mr. Sandman episode on Netflix. I stand corrected on the hearing. It's in the last minute to minute and a half of that episode, where's he's bashing the fruit and vegetables with the modified baseball bat.
The powers of a Grimm are listed over on the Grimm Wiki - at least, as what they perceive the powers to be:
http://grimm.wikia.com/wiki/Nick_Burkhardt
Superhuman Perception: Nick's powers as a Grimm give him the ability to see creatures in their true form when they get excited, annoyed or careless.
Superhuman Strength: Nick's strength is significantly enhanced, making him much stronger than any man; this allows him to match the fighting prowess of many Wesen, the only exception so far being a Siegbarste. His strength has made him noticeably stronger than several more powerful Wesen, such as Jägerbar. Nick's skills are highly impressive, since he's been able to fend off Blutbaden, and hold on much longer than the average man when fighting a Siegbarste. He could defeat a Skalenzahne, something Monroe was unable to do. During a fight with a Mauvais Dentes, he held his own long enough for his mother to arrive and help him finish him off, while Mauvais Dentes usually have no trouble overpowering and killing their targets. ("Bears Will Be Bears") ("Game Ogre") ("Last Grimm Standing") ("Leave It to Beavers") ("The Kiss")
Superhuman Reflexes: Nick's reflexes are enhanced to great levels, allowing him to take on Wesen as fast as Schakale, Steinadler or Jinnamuru Xunte, although he is still at a disadvantage when facing Königschlange. ("Three Coins in a Fuchsbau") ("Woman in Black") ("Mr. Sandman") ("Over My Dead Body")
Superhuman Durability: Nick's durability is notable; several times he has taken blows from incredibly strong Wesen, and recovered in seconds. For instance, in a fight with a Schakal, the creature smashed a toaster against his head, yet he recovered in seconds. He even took a beating from a Siegbarste, and escaped with only a few bruised ribs. ("Game Ogre") ("Woman in Black")
Superhuman Agility: Nick's agility is enhanced allowing him to move with great speed and flexibility, in a fight with Reapers he acrobatically flipped over to dodge two scythes. ("Leave It to Beavers")
Superhuman Stamina: Nick's stamina is incredible; several times he's emerged out of heavy fights, and still seemed only mildly dazed. ("Leave It to Beavers") ("Woman in Black") ("The Kiss")
Superhuman Speed: Nick is shown to be incredibly fast on several occasions when chasing others. He nearly always catches them, and (if in a group) he's often way ahead of the others in the chase (including some Wesen). ("Pilot") ("Danse Macabre") ("La Llorona")
Superhuman Hearing: After the loss of his eyesight by the parasitic infection from the Jinnamuru Xunte, Nick gained the ability to hear sounds beyond normal limits. Nick is revealed to have retained or fully realized the ability when he closes his eyes/blindfolds himself after he gets his eyesight back. ("Mr. Sandman") He later seemed to be able to access a lesser version, even with his eyes open as he was able to hear to movements of the nearby Taureus-Armenta. ("Volcanalis")
Superhuman Endurance: Nick's endurance is shown to be very high; he has incredible pain resilience, as demonstrate in fights with very powerful Wesen such as Mauvais Dentes. He can also hold his breath for a reasonably long time as he did when he was fighting La Llorona under the river. ("The Kiss") ("La Llorona")
Indomitable Will: As a Grimm, Nick possesses incredible will power, making him (like other Grimms) immune to powers of the Coins of Zakynthos, which are so strong, no man or Wesen can resist them. ("Three Coins in a Fuchsbau")
Artistic Talent: He is also shown on a few occasions to be quite a good artist; this ability also helps him in hunting the Wesen, when trying to identify them. Nick is revealed to have inherited his abilities from his mother, who in turn inherited them from her Ancestors. ("Bears Will Be Bears") ("The Kiss") ("The Good Shepherd")
Combat Skills: Although he also possesses police training, as a Grimm, Nick possesses a natural aptitude for fighting, particularly with Wesen. This also means he's naturally skilled with medieval weapons, he mastered both a Flail and a Lance after only holding them for a few seconds, and was able to master his Grimm weapons after merely a few tries. Nick is also a capable marksman, and rarely misses his target. ("Last Grimm Standing") ("Plumed Serpent") ("Leave It to Beavers")
Blood of a Grimm: As a Grimm, Nick can use his blood as an offensive weapon, as the blood of a Grimm, kills the Wesen part of Hexenbiests (and possibly other Wesen) thus turning them human, and robbing them of all their powers. ("Love Sick")
The powers of a Grimm are listed over on the Grimm Wiki - at least, as what they perceive the powers to be:
http://grimm.wikia.com/wiki/Nick_Burkhardt
Superhuman Perception: Nick's powers as a Grimm give him the ability to see creatures in their true form when they get excited, annoyed or careless.
Superhuman Strength: Nick's strength is significantly enhanced, making him much stronger than any man; this allows him to match the fighting prowess of many Wesen, the only exception so far being a Siegbarste. His strength has made him noticeably stronger than several more powerful Wesen, such as Jägerbar. Nick's skills are highly impressive, since he's been able to fend off Blutbaden, and hold on much longer than the average man when fighting a Siegbarste. He could defeat a Skalenzahne, something Monroe was unable to do. During a fight with a Mauvais Dentes, he held his own long enough for his mother to arrive and help him finish him off, while Mauvais Dentes usually have no trouble overpowering and killing their targets. ("Bears Will Be Bears") ("Game Ogre") ("Last Grimm Standing") ("Leave It to Beavers") ("The Kiss")
Superhuman Reflexes: Nick's reflexes are enhanced to great levels, allowing him to take on Wesen as fast as Schakale, Steinadler or Jinnamuru Xunte, although he is still at a disadvantage when facing Königschlange. ("Three Coins in a Fuchsbau") ("Woman in Black") ("Mr. Sandman") ("Over My Dead Body")
Superhuman Durability: Nick's durability is notable; several times he has taken blows from incredibly strong Wesen, and recovered in seconds. For instance, in a fight with a Schakal, the creature smashed a toaster against his head, yet he recovered in seconds. He even took a beating from a Siegbarste, and escaped with only a few bruised ribs. ("Game Ogre") ("Woman in Black")
Superhuman Agility: Nick's agility is enhanced allowing him to move with great speed and flexibility, in a fight with Reapers he acrobatically flipped over to dodge two scythes. ("Leave It to Beavers")
Superhuman Stamina: Nick's stamina is incredible; several times he's emerged out of heavy fights, and still seemed only mildly dazed. ("Leave It to Beavers") ("Woman in Black") ("The Kiss")
Superhuman Speed: Nick is shown to be incredibly fast on several occasions when chasing others. He nearly always catches them, and (if in a group) he's often way ahead of the others in the chase (including some Wesen). ("Pilot") ("Danse Macabre") ("La Llorona")
Superhuman Hearing: After the loss of his eyesight by the parasitic infection from the Jinnamuru Xunte, Nick gained the ability to hear sounds beyond normal limits. Nick is revealed to have retained or fully realized the ability when he closes his eyes/blindfolds himself after he gets his eyesight back. ("Mr. Sandman") He later seemed to be able to access a lesser version, even with his eyes open as he was able to hear to movements of the nearby Taureus-Armenta. ("Volcanalis")
Superhuman Endurance: Nick's endurance is shown to be very high; he has incredible pain resilience, as demonstrate in fights with very powerful Wesen such as Mauvais Dentes. He can also hold his breath for a reasonably long time as he did when he was fighting La Llorona under the river. ("The Kiss") ("La Llorona")
Indomitable Will: As a Grimm, Nick possesses incredible will power, making him (like other Grimms) immune to powers of the Coins of Zakynthos, which are so strong, no man or Wesen can resist them. ("Three Coins in a Fuchsbau")
Artistic Talent: He is also shown on a few occasions to be quite a good artist; this ability also helps him in hunting the Wesen, when trying to identify them. Nick is revealed to have inherited his abilities from his mother, who in turn inherited them from her Ancestors. ("Bears Will Be Bears") ("The Kiss") ("The Good Shepherd")
Combat Skills: Although he also possesses police training, as a Grimm, Nick possesses a natural aptitude for fighting, particularly with Wesen. This also means he's naturally skilled with medieval weapons, he mastered both a Flail and a Lance after only holding them for a few seconds, and was able to master his Grimm weapons after merely a few tries. Nick is also a capable marksman, and rarely misses his target. ("Last Grimm Standing") ("Plumed Serpent") ("Leave It to Beavers")
Blood of a Grimm: As a Grimm, Nick can use his blood as an offensive weapon, as the blood of a Grimm, kills the Wesen part of Hexenbiests (and possibly other Wesen) thus turning them human, and robbing them of all their powers. ("Love Sick")